1 to 4 of 4 Results
May 27, 2024 - PN 6-4
Munz-Körner, Tanja; Weiskopf, Daniel, 2024, "Visual Analysis System to Explore the Visual Quality of Multidimensional Time Series Projections", https://doi.org/10.18419/darus-3553, DaRUS, V1
Source code of our visual analysis system for the exploration of the visual quality of multidimensional time series projections. This project contains source code for preprocessing data and the visual analysis system. Additionally, we added precomputed data for immediate use in t... |
Jul 25, 2023 - PN 6-4
Schäfer, Noel; Tilli, Pascal; Munz-Körner, Tanja; Künzel, Sebastian; Vidyapu, Sandeep; Vu, Ngoc Thang; Weiskopf, Daniel, 2023, "Model Parameters and Evaluation Data for our Visual Analysis System for Scene-Graph-Based Visual Question Answering", https://doi.org/10.18419/darus-3597, DaRUS, V1
Pretrained model parameters and pregenerated evaluation data for our visual analysis system for scene-graph-based visual question answering (https://doi.org/10.18419/darus-3589). |
Jul 25, 2023 - PN 6-4
Munz-Körner, Tanja; Künzel, Sebastian; Weiskopf, Daniel, 2023, "Supplemental Material for "Visual-Explainable AI: The Use Case of Language Models"", https://doi.org/10.18419/darus-3456, DaRUS, V1
Supplemental material for the poster "Visual-Explainable AI: The Use Case of Language Models" published at the International Conference on Data-Integrated Simulation Science 2023. Collection of videos and images showing our interactive visualization systems for exploring language... |
Jul 25, 2023 - PN 6-4
Schäfer, Noel; Tilli, Pascal; Munz-Körner, Tanja; Künzel, Sebastian; Vidyapu, Sandeep; Vu, Ngoc Thang; Weiskopf, Daniel, 2023, "Visual Analysis System for Scene-Graph-Based Visual Question Answering", https://doi.org/10.18419/darus-3589, DaRUS, V1
Source code of our visual analysis system to explore scene-graph-based visual question answering. This approach is built on top of the state-of-the-art GraphVQA framework which was trained on the GQA dataset. Instructions on how to use our system can be found in the README. |