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MD5: 32a42e3cbafab402b2af4837a404ddf1
reference method for diagonal entries |
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MD5: 2954d4415510f4f71d8a47df49e55cd4
efficient algorithm for full matrix |
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MD5: 22f20a3cfc19519a2553461acc0b213e
reference method for full matrix |
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MD5: dc7dbde7eabb99aef6b64a85d39f6b15
generate data for example 3 |
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MD5: 333a06641fdac10d8288ec54fa933dd8
generate data for example 2 |
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MD5: 64636eecc921eacea9e4a5e1bd535b75
generate data for example 1 |
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MD5: 6ca1cc528070943a7d930345d878fd1d
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MD5: 84db747d55f55f53143117a0cf584530
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Jun 12, 2023 - EXC IntCDC Research Project 28 'Visual Support for Architectural Design and Construction'
Pathmanathan, Nelusa; Öney, Seyda; Becher, Michael; Sedlmair, Michael; Weiskopf, Daniel; Kurzhals, Kuno, 2023, "Replication Data for: Been There, Seen That: Visualization of Movement and 3D Eye Tracking Data from Real-World Environments", https://doi.org/10.18419/DARUS-3383, DaRUS, V1
The file contains a Unity project, which allows to test the desktop-based visualization techniques introduced in the Paper "Been there, Seen that: Visualization of Movement and 3D Eye Tracking Data from Real-World Environments". It allows you to analyze 3D gaze and movement data sets recorded using the HoloLens 2. It provides you with a gaze replay... |
Jun 12, 2023 -
Replication Data for: Been There, Seen That: Visualization of Movement and 3D Eye Tracking Data from Real-World Environments
ZIP Archive - 30.4 MB -
MD5: fcc189c5efc2ffbd24feb30c32b1a90e
This file contains the Unity project for the desktop-based visualization techniques introduced in the paper "Been There, Seen That (BTST): Visualization of 3D eye tracking data from real world environments" |