61 to 70 of 82 Results
May 20, 2022 - SFB-TRR 161 INF "Collaboration Infrastructure"
Garkov, Dimitar; Müller, Christoph; Klein, Karsten; Ertl, Thomas; Schreiber, Falk; Task-Force A, 2022, "Guidelines on Replication and Research Data Management", https://doi.org/10.18419/DARUS-2843, DaRUS, V1
This document summarises guidelines for reproducibility in SFB/Transregio 161 by Task Force A (TF-A). It builds upon the data management plan (version 1.0, 2020, https://doi.org/10.18419/darus-632) and focusses on three main points: Provide clear definitions of reproducibility and replicability in the context of TF-A. Coordinate efforts on research... |
May 2, 2022 - SFB-TRR 161 C06 "User-Adaptive Mixed Reality"
Chiossi, Francesco; Villa, Steeven; Hauser, Melanie; Welsch, Robin; Chuang, Lewis, 2022, "Design of On-body Tactile Displays to Enhance Situation Awareness in Automated Vehicles", https://doi.org/10.18419/DARUS-2824, DaRUS, V1, UNF:6:YHhX4VFGLE0o6fVxJAlldw== [fileUNF]
Fatalities with semi-automated vehicles typically occur when users are engaged in non-driving related tasks (NDRTs) that compromise their situational awareness (SA). This work developed a tactile display for on-body notification to support situational awareness, thus enabling users to recognize vehicle automation failures and intervene if necessary... |
Apr 27, 2022 - SFB-TRR 161 C06 "User-Adaptive Mixed Reality"
Chiossi, Francesco; Welsch, Robin; Villa, Steeven; Chuang, Lewis; Mayer, Sven, 2022, "Virtual Reality Adaptation using Electrodermal Activity to Support User Experience", https://doi.org/10.18419/DARUS-2820, DaRUS, V1
We report an experiment (N=18) where participants where engaged in a dual task setting in a Social VR (Virtual Reality) scenario. We present a physiologically-adaptive system that optimizes the virtual environment based on physiological arousal, i.e., electrodermal activity. We investigated the usability of the adaptive system in a simulated social... |
Mar 8, 2022 - SFB-TRR 161 C06 "User-Adaptive Mixed Reality"
Huang, Ann; Knierim, Pascal; Chiossi, Francesco; Chuang, Lewis; Welsch, Robin, 2022, "Proxemics for Human-Agent Interaction in Augmented Reality", https://doi.org/10.18419/DARUS-2525, DaRUS, V1, UNF:6:gMC1ZC3kIcnTw0ymCcJbgQ== [fileUNF]
We report an experiment (N=54) where participants interacted with agents in an AR (Augmented Reality) art gallery scenario. When participants approached six virtual agents (i.e., two males, two females, a humanoid robot, and a pillar) to ask for directions, we found that participants respected the agents’ PS (Personal Space) and modulated interpers... |
Dec 16, 2021
The central goal of the project is to research and develop high-performance variational methods for large scale 3D reconstruction problems, which are general and accurate while meeting computation time constraints imposed by visual computing applications. |
Dec 16, 2021
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Dec 16, 2021
High-dimensional data analysis requires dealing with numerous challenges, such as selecting meaningful dimensions, finding relevant projections, and removing noise. As a result, the extraction of relevant and meaningful information from high-dimensional data is a difficult problem. This project aims at advancing the field of quality-metric-driven d... |
Dec 14, 2021
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Dec 14, 2021
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Dec 13, 2021
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