11 to 20 of 21 Results
Aug 4, 2023
Immersive virtual environments (IVEs) simulate real-world scenarios for purposes ranging from entertainment to safety-critical training (e.g., surgery, driving or flying). This project investigates how computationally demanding IVEs can be optimised to ensure realistic user perfo... |
Aug 4, 2023
Models and metrics of visualisation and interaction techniques can predict the time a person needs to understand presented information and to execute a task. Previous work mainly focused on basic models. What is missing are models and metrics for realistic use cases and novel int... |
Aug 4, 2023
The goal of the project is to create quantitative methods for the perception-aware representation of 3D virtual cities. We will develop a grammar-based system for the effective visual communication of building-related information via geometric 3D building representations that ind... |
Aug 4, 2023
In this project we aim to dynamically adapt the user interface during interaction with Cross-Reality (XR) applications through head-mounted displays (HMDs), to improve usability and ensure the users safety and comfort. |
Aug 4, 2023
Within linguistics, the use of large sets of data via a combination of rule-based and stochastic methods is now standardly part of the analysis of language structure. However, though scatter plots, bar or pie charts, and trees as provided by R, for example, are standardly used, n... |
Aug 4, 2023
To analyse or debug complex data processing applications, or to ensure their understandability and repeatability, provenance techniques are increasingly being deployed, resulting in large volumes and a wide variety of provenance data. The long-term goal of this project is to leve... |
Aug 1, 2023 - SFB-TRR 161 D04 "Quantitative Aspects of Immersive Analytics for the Life Sciences"
Feyer, Stefan Paul; Pinaud, Bruno; Kobourov, Stephen; Brich, Nicolas; Krone, Michael; Kerren, Andreas; Schreiber, Falk; Klein, Karsten, 2023, "Supplemental Material: "2D, 2.5D, or 3D? An Exploratory Study on Multilayer Network Visualizations in Virtual Reality"", https://doi.org/10.18419/darus-3387, DaRUS, V1, UNF:6:PSjD1vZ/FkCWAinPKFoFOg== [fileUNF]
Dataset containing supplemental material for the publication "2D, 2.5D, or 3D? An Exploratory Study on Multilayer Network Visualizations in Virtual Reality" This dataset contains: 1) archive containing all raw quantitative results, 2) archive containing all raw qualitative data,... |
Jul 17, 2023 - SFB-TRR 161 B04 "Adaptive Algorithms for Motion Estimation"
Mehl, Lukas; Schmalfuss, Jenny; Jahedi, Azin; Nalivayko, Yaroslava; Bruhn, Andrés, 2023, "Spring: A High-Resolution High-Detail Dataset and Benchmark for Scene Flow, Optical Flow and Stereo", https://doi.org/10.18419/darus-3376, DaRUS, V2
The Spring dataset contains files for scene flow, optical flow and stereo estimation. For easier handling, we organized them into sub-directories: train split: train_frame_left.zip: left camera frames train_frame_right.zip: right camera frames train_disp1_left.zip: left-to-right... |
Jun 26, 2023 - SFB-TRR 161 A07 "Visual Attention Modeling for Optimization of Information Visualizations"
Wang, Yao, 2023, "Data for: "Scanpath Prediction on Information Visualizations"", https://doi.org/10.18419/darus-3361, DaRUS, V2, UNF:6:cqkNueYjBVCLYaXEqJq3yw== [fileUNF]
We propose Unified Model of Saliency and Scanpaths (UMSS) - a model that learns to predict multi-duration saliency and scanpaths (i.e. sequences of eye fixations) on information visualisations. Although scanpaths provide rich information about the importance of different visualis... |
Jun 16, 2023 - Institute for Structural Mechanics
Tkachuk, Anton; Krake, Tim; Gade, Jan; von Scheven, Malte, 2023, "Matlab Implementation of Efficient Computation of Redundancy Matrices", https://doi.org/10.18419/darus-3347, DaRUS, V1
This is a Demo for the manuscript 'Efficient Computation of Redundancy Matrices for Moderately Redundant Truss and Frames Structures' that demonstrates the speedup of the proposed algorithms. The computation is done in single-precision. Please open and run the main file. Further... |