21 to 30 of 69 Results
Aug 4, 2023
The goal of the project is to create quantitative methods for the perception-aware representation of 3D virtual cities. We will develop a grammar-based system for the effective visual communication of building-related information via geometric 3D building representations that ind... |
Aug 4, 2023
In this project we aim to dynamically adapt the user interface during interaction with Cross-Reality (XR) applications through head-mounted displays (HMDs), to improve usability and ensure the users safety and comfort. |
Dec 6, 2021
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Aug 4, 2023
In this project, we will carry out behavioural experiments using human participants and base our empirical choices on the framework of optimal decision theory as derived from the Bayesian approach. This approach can be used as a tool to construct ideal observer models against whi... |
Aug 4, 2023
Models and metrics of visualisation and interaction techniques can predict the time a person needs to understand presented information and to execute a task. Previous work mainly focused on basic models. What is missing are models and metrics for realistic use cases and novel int... |
Aug 4, 2023
Immersive virtual environments (IVEs) simulate real-world scenarios for purposes ranging from entertainment to safety-critical training (e.g., surgery, driving or flying). This project investigates how computationally demanding IVEs can be optimised to ensure realistic user perfo... |
Aug 4, 2023
In this project, we research new methods and techniques for cognition-aware visualisations. The basic idea is that a cognition-aware adaptive visualisation will observe the physiological response of a person while interacting with a system und use this implicit input. Electrical... |
Dec 6, 2021
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Dec 14, 2021
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Aug 4, 2023
The goal of this project is to develop new algorithms that allow user-customised graph views and smooth transitions between different types of graph visualisations. |