This dataset contains the supplemental materials, the used tools, and the release of the software presented in the paper
Interactive delineation and quantification of anatomical structure with virtual reality. The dataset is structured in the typical order of data processing:
- Imaging
- Tomographic Reconstruction
- Brainacle Software (Delineation, Quantification)
- Supplementary Figures (Analysis)
For usage and installation instructions please refer to the specific metadata.
Other software used in the pipeline, in particular,
Syrmep Tomo Project (STP) v1.5.3,
Fiji (portable, no java),
NIfTI Input/Output plug-in, and
7-Zip, may be obtained from the point of contact in the case of changes to the software or inavailability from the respective website. These have been preserved in a separate DRAFT dataset here on DaRUS.
Paper abstract
A virtual environment, equipped with suitable data representations, interaction techniques, and method interfaces, can facilitate effective human-in-the-loop analytics of 3D data. Motivated by this observation, we propose
Brainacle, a native editor for the interactive delineation and quantification of anatomical structures in virtual reality. We validate this in a case study, where we process the gross brain regions of 20 individual animals from six different species of African cichlid fish from the tribe
Lamprologinii, endemic to Lake Tanganyika in Africa. The software presented in this article can be used to quickly visualise and obtain an overview of imaged animal tissues, visually communicate features of interest, interactively add delineations, and perform different measurements in the same 3D environment.
Brainacle is made available free of charge at
https://brainacle.org and on the research data repository DaRUS.