1 to 3 of 3 Results
Mar 1, 2024 - SFB-TRR 161 INF "Collaboration Infrastructure"
Becher, Michael; Müller, Christoph; Reina, Guido; Weiskopf, Daniel; Ertl, Thomas, 2024, "Your visualisations are going places: Performance data for scientific visualisation on gaming consoles", https://doi.org/10.18419/darus-4003, DaRUS, V1
The data set contains performance data (mainly frame times) for rendering spherical glyphs and scalar fields on Xbox Series consoles, mobile game consoles and a reference PC with different GPUs. |
Jun 30, 2023 - Visualisierungsinstitut der Universität Stuttgart
Gralka, Patrick; Reina, Guido; Ertl, Thomas, 2023, "Supplemental Material for "Efficient Sphere Rendering Revisited"", https://doi.org/10.18419/darus-3458, DaRUS, V1, UNF:6:VW7v4J+gjbFfXZ4iHlkqaw== [fileUNF]
This dataset contains the measured rendering times (in milliseconds) for all tested GPUs in the paper "Efficient Sphere Rendering Revisited". The timings have been measured in the visualization software MegaMol on the following hardware: AMD Ryzen 9 5900X (12c @ 4.7GHz); 64GB DDR... |
Aug 24, 2022 - SFB-TRR 161 A02 "Quantifying Visual Computing Systems"
Müller, Christoph; Heinemann, Moritz; Weiskopf, Daniel; Ertl, Thomas, 2022, "Energy consumption of scientific visualisation and data visualisation algorithms", https://doi.org/10.18419/darus-3044, DaRUS, V1, UNF:6:dEyIoAgP890tWqA/WShryw== [fileUNF]
This data set comprises a series of measurements of GPU power consumption when raycasting spherical glyphs, raycasting scalar fields and when showing web-based data visualisation on Observable HQ. The data sets for sphere rendering were: pos_rad_intensity : 500000 : 0 : 10 10 10... |